script\MonsterCharacterAI.dat server file
Total 14 Known 14 Derived 0 Unused 0- Schema
Monster_Sp.strs- Registry level
- ready for full
- Digest
- monsters.md §4
| Offset | Field | What it is and how it acts | Goes to client as | Server readers | Role | Status | Data |
|---|---|---|---|---|---|---|---|
+0x000 | m_dwIndex | Index and code; the monster's m_strSPCode[i] references the codemonsters.md §4 (digest row) | — | — | — | known | 479 values; most often 0 (0%) |
+0x004 | m_strCode | Index and code; the monster's m_strSPCode[i] references the codemonsters.md §4 (digest row) | — | — | — | known | 479 values; most often 00000 (0%) |
+0x044 | m_nSpecialAttType | 0 skill, 1 force, 2 class skill [code, backend_handoff] monsters.md §4 (digest row) | — | — | — | known | 3 values; most often 1 (76%) |
+0x048 | m_strSpecialAttCode | Ability code in the corresponding effect table monsters.md §4 (digest row) | — | — | — | known | 160 values; most often 7104 (7%) |
+0x088 | m_nAttLv | Ability level monsters.md §4 (digest row) | — | — | — | known | 7 values; most often 7 (39%) |
+0x08C | m_fSpecialRange | Range; −1 — the monster's attack range m_fAttExtmonsters.md §4 (digest row) | — | — | — | known | always -1 |
+0x090 | m_nMotiveCondition | Application condition and its threshold (below) monsters.md §4 (digest row) | — | — | — | known | 4 values; most often 0 (50%) |
+0x094 | m_nMotiveValue | Application condition and its threshold (below) monsters.md §4 (digest row) | — | — | — | known | 14 values; most often -1 (50%) |
+0x098 | m_nMotiveExceptionCondition | Forbidding condition: if it holds, the attack is not used monsters.md §4 (digest row) | — | — | — | known | 3 values; most often -1 (98%) |
+0x09C | m_nMotiveExceptionValue | Forbidding condition: if it holds, the attack is not used monsters.md §4 (digest row) | — | — | — | known | 3 values; most often -1 (98%) |
+0x0A0 | m_nMotiveTime | Minimum reload, s monsters.md §4 (digest row) | — | — | — | known | 21 values; most often 5 (36%) |
+0x0A4 | m_nDstType | Target (below) monsters.md §4 (digest row) | — | — | — | known | 3 values; most often 0 (77%) |
+0x0A8 | m_nLimitCount | How many times the monster can use the attack per life monsters.md §4 (digest row) | — | — | — | known | 4 values; most often 15 (66%) |
+0x0AC | m_nProbability | Chance to apply, % monsters.md §4 (digest row) | — | — | — | known | always 100 |