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RF DataData reference
RU

Localization

Client settings

Total 42 Known 42 Derived 0 Unused 0

Used parameters

Fields read by the server or the client, or assembled from other files. The description says what the field means and how it acts; below it — where that was established.

DataTable\<language>\ui.lang client file

Total 1 Known 1 Derived 0 Unused 0
Schema
key=text, UTF-8 (localization.md §5)
Registry level
ready for full
Digest
Sirin windows
OffsetFieldWhat it is and how it actsAssembled fromServer readersRoleStatusData
—key=text
Sirin window strings, UTF-8 (no such file in Clients\Client)
localization.md §5
———known—

R3Engine.ini client file

Total 41 Known 41 Derived 0 Unused 0
Schema
INI
Registry level
ready for full
Digest
language [Setup] Language (localization.md §2), sound (sounds.md §7)
OffsetFieldWhat it is and how it actsAssembled fromServer readersRoleStatusData
—[Path] MapPath
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[Path] SystemPath
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[Path] EntityPath
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[Path] ScreenShotsPath
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[Path] EntityScriptFile
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Path] SoundPath
prefix of map sound names and the Miles modules folder (the key is absent in the GU file, default .\Snd\)
sounds.md §7
———known—
—[RenderState] ScreenXSize
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] ScreenYSize
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] RenderBits
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] ZbufferBits
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] bFullScreen
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] bStartCamera
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] Gamma
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] TextureDetail
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] DynamicLight
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] ShadowDetail
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] SeeDistance
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] bMouseAccelation
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] bDetailTexture
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] BboShasi
read by 008AB970 (default value and conversion — see the digest)
localization.md §2.1
———known—
—[RenderState] FieldOfView
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Bloom
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Sharpness
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Filter
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Vignette
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Adapter
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] bEnvDetail
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] CameraDistance
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] bCameraSmooth
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[RenderState] Aliasing
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Sound] Sound
all map effects and sounds (TRUE/other)
sounds.md §7
———known—
—[Sound] Music
loading of all music; map music — only with both flags
sounds.md §7
———known—
—[Sound] SoundVol
effects volume 0…1
sounds.md §7
———known—
—[Sound] MusicVol
music volume 0…1
sounds.md §7
———known—
—[Sound] AmbVol
map ambience volume 0…1
sounds.md §7
———known—
—[Sound] EAX
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Setup] Language
country → number → language folder, locale, font; an unknown name — “Nation Setting Failure.”
localization.md §2, sprites.md §2
———known—
—[Etc] AviPlayCodec
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Etc] DayLightIgnore
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Launcher] LauncherVersion
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—
—[Camera] Mode
Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is
localization.md §2.1 [user, 29.10.2026]
———known—

Unused parameters

This category has no unused parameters: every field is read by the server, the client or the build.

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RF Online is a trademark of its owners. The reference is compiled from research for content development. Built 01.11.2026 · field catalog dated 29.10.2026 · Adagio UI 0.5.0