— | [Path] MapPath | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [Path] SystemPath | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [Path] EntityPath | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [Path] ScreenShotsPath | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [Path] EntityScriptFile | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Path] SoundPath | prefix of map sound names and the Miles modules folder (the key is absent in the GU file, default .\Snd\) sounds.md §7 | — | — | — | known | — |
— | [RenderState] ScreenXSize | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] ScreenYSize | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] RenderBits | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] ZbufferBits | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] bFullScreen | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] bStartCamera | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] Gamma | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] TextureDetail | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] DynamicLight | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] ShadowDetail | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] SeeDistance | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] bMouseAccelation | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] bDetailTexture | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] BboShasi | read by 008AB970 (default value and conversion — see the digest) localization.md §2.1 | — | — | — | known | — |
— | [RenderState] FieldOfView | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Bloom | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Sharpness | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Filter | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Vignette | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Adapter | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] bEnvDetail | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] CameraDistance | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] bCameraSmooth | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [RenderState] Aliasing | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Sound] Sound | all map effects and sounds (TRUE/other) sounds.md §7 | — | — | — | known | — |
— | [Sound] Music | loading of all music; map music — only with both flags sounds.md §7 | — | — | — | known | — |
— | [Sound] SoundVol | effects volume 0…1 sounds.md §7 | — | — | — | known | — |
— | [Sound] MusicVol | music volume 0…1 sounds.md §7 | — | — | — | known | — |
— | [Sound] AmbVol | map ambience volume 0…1 sounds.md §7 | — | — | — | known | — |
— | [Sound] EAX | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Setup] Language | country → number → language folder, locale, font; an unknown name — “Nation Setting Failure.” localization.md §2, sprites.md §2 | — | — | — | known | — |
— | [Etc] AviPlayCodec | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Etc] DayLightIgnore | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Launcher] LauncherVersion | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |
— | [Camera] Mode | Odin protection client setting (only in the GU file); not part of the editor, the studio keeps it as is localization.md §2.1 [user, 29.10.2026] | — | — | — | known | — |