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Monsters

Loot

Total 7 Known 6 Derived 0 Unused 1

Used parameters

Fields read by the server or the client, or assembled from other files. The description says what the field means and how it acts; below it — where that was established.

script\ItemLooting.dat server file

Total 7 Known 6 Derived 0 Unused 1
Schema
Scripts\strs AOP\ItemLooting.strs
Registry level
ready for full
Digest
monsters.md §6.2
OffsetFieldWhat it is and how it actsGoes to client asServer readersRoleStatusData
+0x000m_dwIndex
row number
monsters.md §6.2
———known10196 values; most often 0 (0%)
+0x004m_strCode
monster code; the monster's rows are consecutive, the link is the first row with this code (1400F9040)
monsters.md §6.2
———known686 values; most often 0EB03 (0%)
+0x044m_nLootRate
chance of one roll out of 2^31
monsters.md §6.2
———known488 values; most often 0 (40%)
+0x04Cm_nOperationCount
number of rolls: trunc(m_nOperationCount × F × T)
monsters.md §6.2
———known16 values; most often 0 (42%)
+0x050m_nLootListCount
how many leading slots take part in the choice; the server recounts up to the first "0"
monsters.md §6.2
———known52 values; most often 1 (25%)
+0x054m_itmLootCodeKey ×200
200 item code slots; empty — "", "0", "-1"; an unknown code — the server does not start
monsters.md §6.2
———known719 values; most often iychm03 / iychm04 / iychm06 / iychm07 … (6%)

Unused parameters

Fields that neither the server nor the client reads. For each: why it was decided so and where that was established. The editor keeps their bytes as they are.

script\ItemLooting.dat server file

OffsetFieldWhy unusedData
+0x048m_nLootTime
never read
monsters.md §6.2: “m_nLootTime is not read in any function working with the table (1400F3F50, 1400E7EE0 …)”; does not go to the client
always 0

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RF Online is a trademark of its owners. The reference is compiled from research for content development. Built 01.11.2026 · field catalog dated 29.10.2026 · Adagio UI 0.5.0