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NPCs and stores

NPCs

Total 77 Known 4 Derived 0 Unused 73

Used parameters

Fields read by the server or the client, or assembled from other files. The description says what the field means and how it acts; below it — where that was established.

script\NPCharacter.dat server file

Total 77 Known 4 Derived 0 Unused 73
Schema
Scripts\strs AOP\Npc.strs
Registry level
ready for full
Digest
npc-stores.md §2
OffsetFieldWhat it is and how it actsGoes to client asServer readersRoleStatusData
+0x000m_dwIndex
row number
npc-stores.md §2
———known278 values; most often 0 (0%)
+0x004m_strCode
NPC code: looked up by the store's m_strStore_NPCcode (1401DFAE0); as hex — the model id in Resource.edf
npc-stores.md §2, models.md §3.4
—14017BD70serverknown278 values; most often 03000 (0%)
+0x084m_nRace
store race: 0, 1, 2, −1 (otherwise a loading error)
npc-stores.md §2
—1401DFAE0serverknown4 values; most often 0 (29%)
+0x124m_fScaleRate
scale: the server does not read it (N1); client Store.edf +0xD4 = m_fScaleRate / 100
npc-stores.md §2, §7
Store.edf +0xD4—server → clientknown8 values; most often 100 (85%)

Unused parameters

Fields that neither the server nor the client reads. For each: why it was decided so and where that was established. The editor keeps their bytes as they are.

script\NPCharacter.dat server file

OffsetFieldWhy unusedData
+0x044m_strName
name; the server overwrites it from NPCharacter_str.dat and never reads it again
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code); 14017BD70 is a write, not a read
106 values; most often ÀâÈ­»óÀÎ (8%)
+0x088m_bWarType
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
2 values; most often 0 (70%)
+0x08Cm_fTarDecType
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x090m_fLevel
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 50
+0x094m_fExt
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 3.23866e+06
+0x098m_fAttFcStd
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 19744.2
+0x09Cm_fMinAFSelProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 30
+0x0A0m_fMaxAFSelProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 65
+0x0A4m_fAttSklUnit
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 149
+0x0A8m_fDefSklUnit
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 149
+0x0ACm_fWeakPart
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0B0m_fStdDefFc
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1555
+0x0B4m_fFireTol
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0B8m_fWaterTol
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0BCm_fSoilTol
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0C0m_fWindTol
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0C4m_fAttTechID1
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0C8m_fAttTech1UseProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0CCm_fAttTechID2
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0D0m_fAttTech2UseProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0D4m_fAttTechID3
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0D8m_fAttTech3UseProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0DCm_fAttTechMinAFProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0E0m_fAttTechMinAF
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0E4m_fAttTechMaxAFProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0E8m_fAttTechMaxAF
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0ECm_fPSecTechID
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0F0m_fMSecTechID
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x0F4m_fMaxHP
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 2621
+0x0F8m_fHPRecDelay
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 44
+0x0FCm_fHPRecUnit
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1310
+0x100m_fAttSpd
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 2034
+0x104m_fAttMoTime1
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1000
+0x108m_fAttMoTime2
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1000
+0x10Cm_fViewExt
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 300
+0x110m_fAttExt
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 25
+0x114m_fMRefExt
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 300
+0x118m_fCopTime
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 5000
+0x11Cm_fMovSpd
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1
+0x120m_fWarMovSpd
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 1.5
+0x128m_bScaleChange
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x12Cm_fWidth
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
2 values; most often 20 (100%)
+0x130m_fWaitTime
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 3000
+0x134m_nAsitReqRate
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x138m_nAsitAptRate
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x13Cm_strChildMon
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x17Cm_nChildMonNum
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x180m_fEmoType
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 3
+0x184m_fDamHPStd
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 4.17
+0x188m_fEmoImpStdTime
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 30000
+0x18Cm_fGoodToOrdHPPer
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 90
+0x190m_fOrdToBadHPPer
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 60
+0x194m_fBadToWorseHPPer
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 30
+0x198m_fEspTFProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x19Cm_fTypeCompTerms
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1A0m_fPSecTechChat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1A4m_fPAttTechChat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1A8m_fEmo0Chat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1ACm_fEmo0ChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1B0m_fEmo1Chat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1B4m_fEmo1ChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1B8m_fEmo2Chat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1BCm_fEmo2ChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1C0m_fEmo3Chat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1C4m_fEmo3ChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1C8m_fEmo4Chat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1CCm_fEmo4ChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1D0m_fAsitReqSteEspChat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1D4m_fAsitReqSteEspChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1D8m_fAsitReqSteHelpChat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1DCm_fAsitReqSteHelpChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1E0m_fAsitReqSteCopChat
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0
+0x1E4m_fAsitReqSteCopChatProb
combat and other fields “as for a monster”; almost the same everywhere in AoP
npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code)
always 0

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RF Online is a trademark of its owners. The reference is compiled from research for content development. Built 01.11.2026 · field catalog dated 29.10.2026 · Adagio UI 0.5.0