+0x044 | m_strName | name; the server overwrites it from NPCharacter_str.dat and never reads it again npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code); 14017BD70 is a write, not a read | 106 values; most often ÀâÈ»óÀÎ (8%) |
+0x088 | m_bWarType | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | 2 values; most often 0 (70%) |
+0x08C | m_fTarDecType | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x090 | m_fLevel | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 50 |
+0x094 | m_fExt | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 3.23866e+06 |
+0x098 | m_fAttFcStd | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 19744.2 |
+0x09C | m_fMinAFSelProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 30 |
+0x0A0 | m_fMaxAFSelProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 65 |
+0x0A4 | m_fAttSklUnit | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 149 |
+0x0A8 | m_fDefSklUnit | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 149 |
+0x0AC | m_fWeakPart | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0B0 | m_fStdDefFc | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1555 |
+0x0B4 | m_fFireTol | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0B8 | m_fWaterTol | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0BC | m_fSoilTol | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0C0 | m_fWindTol | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0C4 | m_fAttTechID1 | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0C8 | m_fAttTech1UseProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0CC | m_fAttTechID2 | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0D0 | m_fAttTech2UseProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0D4 | m_fAttTechID3 | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0D8 | m_fAttTech3UseProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0DC | m_fAttTechMinAFProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0E0 | m_fAttTechMinAF | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0E4 | m_fAttTechMaxAFProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0E8 | m_fAttTechMaxAF | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0EC | m_fPSecTechID | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0F0 | m_fMSecTechID | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x0F4 | m_fMaxHP | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 2621 |
+0x0F8 | m_fHPRecDelay | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 44 |
+0x0FC | m_fHPRecUnit | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1310 |
+0x100 | m_fAttSpd | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 2034 |
+0x104 | m_fAttMoTime1 | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1000 |
+0x108 | m_fAttMoTime2 | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1000 |
+0x10C | m_fViewExt | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 300 |
+0x110 | m_fAttExt | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 25 |
+0x114 | m_fMRefExt | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 300 |
+0x118 | m_fCopTime | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 5000 |
+0x11C | m_fMovSpd | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1 |
+0x120 | m_fWarMovSpd | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 1.5 |
+0x128 | m_bScaleChange | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x12C | m_fWidth | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | 2 values; most often 20 (100%) |
+0x130 | m_fWaitTime | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 3000 |
+0x134 | m_nAsitReqRate | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x138 | m_nAsitAptRate | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x13C | m_strChildMon | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x17C | m_nChildMonNum | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x180 | m_fEmoType | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 3 |
+0x184 | m_fDamHPStd | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 4.17 |
+0x188 | m_fEmoImpStdTime | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 30000 |
+0x18C | m_fGoodToOrdHPPer | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 90 |
+0x190 | m_fOrdToBadHPPer | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 60 |
+0x194 | m_fBadToWorseHPPer | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 30 |
+0x198 | m_fEspTFProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x19C | m_fTypeCompTerms | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1A0 | m_fPSecTechChat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1A4 | m_fPAttTechChat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1A8 | m_fEmo0Chat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1AC | m_fEmo0ChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1B0 | m_fEmo1Chat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1B4 | m_fEmo1ChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1B8 | m_fEmo2Chat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1BC | m_fEmo2ChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1C0 | m_fEmo3Chat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1C4 | m_fEmo3ChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1C8 | m_fEmo4Chat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1CC | m_fEmo4ChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1D0 | m_fAsitReqSteEspChat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1D4 | m_fAsitReqSteEspChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1D8 | m_fAsitReqSteHelpChat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1DC | m_fAsitReqSteHelpChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1E0 | m_fAsitReqSteCopChat | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |
+0x1E4 | m_fAsitReqSteCopChatProb | combat and other fields “as for a monster”; almost the same everywhere in AoP npc-stores.md §2 (N1): the table [1797DE230] is referenced only in 1401DFAE0 (takes m_nRace) and in service code (g_Main constructor/destructor, loading); the client does not receive NPCharacter (client NPCs come from Store.edf, the model from Resource.edf by code) | always 0 |